If a program like mine doesn't run they just don't use that program, period. You would be surprised how many people are still running ancient hardware that has always done what they want and so they see no reason to invest in a new laptop or desktop. I can just stick to a newer version of OpenGL but then my target audience shrinks because they're not all PC gamers who care about being on the latest hardware.
They tend to be shop types who bought a computer 15 years ago and as long as it still works they see no reason to upgrade.
Anything made in the last 5 years definitely has support for at least GL 4.3 (speaking in terms of x86-64).Įverything made in the last decade has at least GL 3.3 support.ĮDIT: I thought I'd also mention that I've been developing CAM software for designing art/engraving/sign projects and generating the toolpaths to cut them out on 3-axis CNC routers/mills for just over the last 4 years and made it a point to target GL 3.0 specifically because so many people who do such projects tend to not have much overlap with PC gamers.